Wikipedia defines a prototype as “an early sample, model or release of a product built to test a concept or process or to act as a thing to be replicated or learned from. “ It sounds perfectly simple yet all too often a prototype quickly turns into a complex beast of new technologies, shiny new frameworks and takes three times as long as planned. This session goes back to basics and looks at the art of prototypes and how to quickly build them to test and validate your early assumptions.
Based on Ben’s real world experience of building prototypes and MVPs for various different startups, this session takes a deep dive at where to begin along with the mind-set and tooling required to quickly and effectively create the prototypes. These will give you the ability to learn quickly and start mapping out the future faster than building the application. The examples will take the form of mobile applications but the tips and tricks will apply to web applications.
The key takeaways will include: - How to identify the questions you want the prototype to answer - How to find a clear answer and decision about what to do next - How to fake it before you make it - How to go from prototype, to MVP, to full product - How not to completely screw yourself and end up with bad data
Prototypes are all about doing just enough, by the end of the session attendees will have a clear idea of what just enough is and how they can embrace it!
Ben has done the rounds as a tester, developer, speaker, freelancer, startup entrepreneur and most recently working at a startup investment company in London. Ben is currently working on his next venture.